12/28/2022 0 Comments Arma 3 zeus mod modules![]() ![]() #Arma 3 zeus mod modules mods#AI mods like lambs have changed behaviour based if radios/binos are present or not. Mainly used to quickly remove radios and binoculars from AI when needed. Remove Radio/Binoculars: A tool to remove a single unit, its groups, or an entire sides radio and binoculars. (Found under Addon Settings -> Crows Zeus Additions) It comes with CBA/Addon settings to enable/disable it, when to auto remove showed pings and if it should fade between receiving pings. To help when spacebar shows you a view of a building with everyone in it and you can't see who pinged. PingBox: A little GUI box for zeus which shows the last 3 who pinged zeus and how long since they pinged. Smoke and chemlight is guaranteed to be refreshed for 5 min after the drop. If using airdrop the crate will output blue smoke and have 4 blue chemlights attached. The crate can be spawned on ground, spawned as airdrop at set altitude, or spawn a plane doing a flyby and airdropping it at selected altitude. Its a quick way to spawn a crate that would include enough supplies for all players to resupply to what the zeus decide, without having to manually add each ammonition. Then it spawns a crate with multipler times ammunition. Resupply Player Loadouts: Goes through all players (not zeus') and check what ammunition they have in their inventory. Move object to change center of radius, reapply module to change settings and delete to end prematurly. Sliders for radius, amount of salvos (leave 0 for infinite), seconds between the salvos, delay after placing and amount of "guns" firing. Supports 82mm Mortar, 155mm Artillery and 230mm Rockets (Other ammunition also possible via the Custom Type (ex.) field by entering the CfgAmmo name. Quick way to make hesco or sandbag walls without having to manually place each wall segment.įire Support: Call in fire support without having to set up vehicles that might run out of ammuntion. #Arma 3 zeus mod modules full#A right-click menu to see unit loadout without loading a full arsenal.ĭraw Build: Select the type of object to build, and start building by simply clicking the straight lines you want. Unit Loadout Viewer: Quickly See Loadout of Unit without going into full arsenal. ![]() If ACE is loaded it will be an ACE arsenal, otherwise a base-game arsenal. Spawn Arsenal: Spawns a NATO Supply Crate on the position clicked and makes it into an arsenal in one go. Paste Loadout into Inventory: When using the Zeus Enhanced "copy loadout" context menu, you get a new option when right-clicking a vehicle or box and under "inventory" you can select "paste loadout" which will paste that units loadout into the inventory if there is enough space. You can also reset back to default colours Set Colour: Allows to recolour individual textures on units and vehicles. Can be set so it attacks any nearby players, handy for snakes.ĭelete All Spawned Animal Followers: Deletes all animals spawned with Animal Follower module. If ACE is loaded you can pet them with ACE interact. Set Numberplate: Can set the numberplate of a vehicleĭelete All Dead Bodies: A cleanup script that removes all dead bodies that is not inside a vehicle.Īnimal Follower: Spawns an animal that follows the selected player around. Restore trees: Restores trees/bushes/stones previously removed in an distance from the clicked position. Remove trees: Remove trees/bushes/stones in an distance from position. Is handy for following moving targets while finding the module or setting you need. Will also put out units on fire.Ĭenter Camera on Unit: Right click a unit and select this option, and the zeus camera will continously center on the unit even while moving. Useful for Zeus if a squad gets ARMAed and they can instant heal all in the area, instead of having to manually heal. Radius Heal: Gives the option of rightclicking and selecting radius heal, which heals all units within a radius. Makes it easy to teleport lost players to their squad without finding them first. Teleport To Squadmember: Allows Zeus to select a unit and get a promt of squadmembers to teleport said unit to. Useful for TPing into parachuting while ensuring players are seperated from eachother Scatter Teleport: Allows Zeus to select players to teleport to position spread in a pattern. Features that is not base-features are only available if the mod required is detected as Loaded. Simple clientside mod which adds whatever functions I wanted as zeus modules. ![]()
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